Published: September 11, 2009
PARIS — In an era when even kitchen appliances connect to the Internet,
and cellphones have more memory and data processing power than a
10-year-old PC, artists are engaging ever more creatively with
computers — or maybe vice versa.
As with video art in the 1960s and early digital work in the ’80s
and ’90s, technological progress is providing not only an array of new
tools for artistic creation, but also new sources of reflection and new
subjects for social commentary. Out of it is emerging a new aesthetic
inspired by YouTube and Google.
A global movement is hacking,
subverting and critiquing the hardware, software, content, visuals —
even the philosophy of the wired world.
Take Beige. A
four-member U.S. computer programming art collective, Beige has built a
reputation in the past few years by breaking into the code of old
Nintendo game cartridges, and transforming them into animation
artworks. Hijacked from its original purpose the famous, now-retro game
platform becomes an abstract space where fluorescent squares float and
bounce to the rhythms of electronic music.
Since 2000, when it
first elaborated its basic technique, the collective has shown more
durability than some of the technology it uses. Members have shown at
prestigious events and galleries, including the Whitney Biennial for
contemporary art in New York, the Institute of Contemporary Arts in
London and the Guggenheim, New York.
Among Beige’s innovations
is the exploitation of programming faults that cause a lapse in data
transfer, leaving a pixellated effect known as a “residue” on the
screen; this fault is used, and intentionally replicated, in several
works.
“This is known as ‘glitch art,”’ said Paul Pieroni,
co-curator of SEVENTEEN, a gallery in east London that has been a
pioneer in showing technology-driven work in Britain. “It is
essentially the aesthetization of a computer fault.”
In 2007,
the gallery gave Paul B. Davis, one of Beige’s members, his first solo
show. It has since held several shows for Mr. Davis as well as for
other technology artists, including the New York duo John Michael
Boling and Javier Morales and the Californian Eric Fensler.
“There
is a new regime of aesthetics emerging out of technological practice,”
Mr. Pieroni said. Datamoshing, also know as compression aesthetics, is
an example: a recently developed form of glitch art, it manipulates
compression frames, giving an overly pixellated appearance, he said.
Datamoshing was pioneered by Mr. Davis and two other artists, Sven
Koenig and Takeshi Murata, in collaboration with Paper Rad, another
influential new media collective. It has since been adopted by video
directors including Nabil Elderkin, who used it in “Welcome To
Heartbreak” by the rapper Kanye West.
The ubiquity of the
Internet has radically changed the way we do the most basic things, Mr.
Pieroni said: “Call it the ‘googlification’ of everything — YouTube is
the perfect example: the sort of cultural content now readily available
is simply mind-blowing and without precedent.”
[read on...]
» 1 comment
I don’t envy those who have to redesign the website for a museum – balancing institutional structure and needs with the requirement that it reflect the appropriate aesthetic. Moreover, the process of transitioning a sensibility to the web in itself requires decisions about what the organization represents – a staid, classical collection would justifiably be nervous about embracing an open engagement of the general public.
The Metropolitan Museum, for example, probably won’t be holding a contest on YouTube any time soon. Its website, which looks like it was created by a medium sized corporation in 2002, is staid, muted, and tucked behind a splash screen. The Museum of Modern Art’s website, by contrast, is, well, modern, with a palette and structure that would bore Mies van der Rohe. It’s the Obama of websites – so cool, it’s dull.
Late last night, the Whitney Museum of American Art, known for its modern and contemporary exhibitions and its Biennial, unveiled the latest example from this world. It’s a great improvement over what was there yesterday, though that’s a low hurdle to conquer. Yesterday, the site was a card catalog. Today, it’s a website.
What establishes the Whitney’s new site as a success is not the aesthetic revamping with which, frankly, I’m not impressed. Various elements are laid in a casual grid, anchored by the logo, nice and big, at the top. The navigation is awkward, with elements jumping to the head of the line to show additional options once clicked. The background is either black or white, in order to accommodate a conceptually interesting feature in which it changes when the sun in New York rises or sets. (That would be at 4:41 this afternoon or 6:40 tomorrow morning for those wanting to witness it.) As I said – conceptually interesting. In practice, though, it tends to make the site feel a bit flat, and perusing the collection is negatively impacted by the black background. (White borders would do wonders.)
That’s particularly a shame, because said perusal and its accompanying tools are the real hook to the site. The collection itself is easy to navigate and well indexed. Every page, one notices, has at the bottom a small dot which, when clicked, adds an item to your “custom collection” (assuming you take advantage of the free registration, which you ought to do). This is not unique – the afore-mentioned MoMA site has a similar function – but the Whitney takes it further. When, above, I said every page, I meant every page. In addition to works of art, you can add artists, site elements, upcoming exhibits, even the contact page. Collections are an opportunity to interact with more than the art – you can in essence create your own museum website.
[read full article]